The UIUC Gaming collection was created to support a wide variety of campus interdisciplinary programs, scholarly research, and student needs involving video games. The collection supports disciplines such as psychology, speech communications, computer science, information science, literature, and others which are investigating the technology, game world structure, narratives, and social interactions generated involved in video games.
The collection also supports the needs of students interested in gaming for class projects and related activities, including many registered student organizations dedicated specifically to gaming.
The collection goals include creating a primary source archive of vintage and contemporary games; collecting secondary and supplementary research materials to facilitate investigation of various interdisciplinary aspects of gaming; and creating and designing an infrastructure to capture and provide access to the output of campus gaming initiatives, such as games created by UIUC faculty and corresponding research.
Types of Materials Collected
Games from a variety of platforms are collected, including:
- Console Games (XBox, XBox 360, Playstation 2 and 3, Nintendo WII, etc.)
- Handheld Games (Nintendo DS, PSP, etc.)
- PC Games
- “Vintage” Games (Atari 2600, Sega Genesis, etc.)
Collection Use Policies
- Circulate for up to 1 week, can be renewed up to 1 month total.
- Late fee of $1/day.
Vintage Games/Gaming Archive:
- Circulate to faculty for classroom and research use.
- Available by request only. Email firstname.lastname@example.org for details.