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March 27, 2008

Interview with Michelle Hinn from GSLIS on gaming

The new ACM Computers in Entertainment features a video interview with Michelle Hinn, an instructor at the Graduate School of Library and Information science, on a variety of topics including her work on accessibility in gaming. Questions include:

"1. You are writing a new book entitled "Accessibility and Usability in Game Design," can you tell us more about it?

2. You coauthored a book chapter "Literacy in the information age: inquiries into meaning-making with new technologies," what do you mean by "meaning-making" in that interesting title?

3. You are the chair of the Game Accessibility Special Interest Group of the International Game Developers Association, what are your goals and activities at IGDA?

4. How do you see the future of computer games?

5. Do you see a big difference between games designed for girls versus games designed for boys?"


Posted by undergrad at March 27, 2008 1:38 PM

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