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March 13, 2007

Duke Nukem-based game created to analyze depression

From the National Institute of Mental Health website:

"Scientists are using a virtual-reality, three-dimensional video game that challenges spatial memory as a new tool for assessing the link between depression and the hippocampus, the brain's memory hub. Spatial memory is the memory of how things are oriented in space and how to get to them. Researchers found that depressed people performed poorly on the video game compared with nondepressed people, suggesting that their hippocampi were not working properly.

Results were published by NIMH researcher Neda Gould and colleagues in the March issue of the American Journal of Psychiatry."

The game is apparently based on the Duke Nukem game engine. Here's the cite to that Gould article:

Neda F. Gould, M. Kathleen Holmes, Bryan D. Fantie, David A. Luckenbaugh, Daniel S. Pine, Todd D. Gould, Neil Burgess, Husseini K. Manji, and Carlos A. Zarate, Jr.
Performance on a Virtual Reality Spatial Memory Navigation Task in Depressed Patients
American Journal of Psychiatry 2007 (164): 516-519

Posted by undergrad at March 13, 2007 11:33 AM

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