A collaborative research team from the Graduate School of Library and Information Science and the University Library are looking for an innovative software developer to help prototype a mobile augmented reality application in order to explore and develop possible functionalities in libraries, particularly book stacks, and information spaces.
The project involves developing a mobile augmented reality Android app that will help people while they are browsing in a library. Goals include augmenting book stacks and implementing “idea space” overlays around the physical library environment. The app will help users find their way around a library, and to use the physical space to help navigate the space of ideas embodied in various books. One of our research questions is whether a mobile augmented reality application supports walking the stacks and library space as a way to help you serendipitously discover new ideas.
Desirable skills: Experience with object oriented programming, previous experience developing modular code for production environments, web services (familiarity with RESTful infrastructure and web based APIs), familiarity with computer vision (Open CV and image processing), projects in mobile augmented reality.
Android and iOS Mobile development experience desired. Project will use the Eclipse developer environment.
To apply: Send a CV and cover letter to grant PI Jim Hahn (email@example.com) and co-PI Mike Twidale (firstname.lastname@example.org) indicating how your experience matches the desired qualifications for this position, and include information about software development projects. Interested candidates should also supply a portfolio of previous work: your portfolio (submitted, or a pointer to an online portfolio) should include sample projects you have developed (alone or in a team) In your application material provide evidence of problem solving abilities across multiple problem areas.